
Diplomacy is much more transparent: not only the players will know what do the others think about them they will also them in what way, via reputation points added or subtracted thanks to good or bad actions towards the other leaders.Each category can accept JUST ONE of their Civics. Gorvernment is now divided in 5 categories: Government Civics, Legal Civics, Labor Civics, Economy Civics and Religion Civics, which offer various advantages.

Now, for the first time in a real time strategy game, there will be Great People, divided in Great Prophets (who increase the morale/happiness and production in the province, and found a new religion for the player who discovers the religion's correlate technology first (for example, )), Great Merchants (who can explore a rival territory untouched and perform trade missions, which can improve relations between the two players), Great Scientists (who can build the Academy, which doubles the Tech Points production from all Universities/Laboratories and Temples), Great Artists (who can build a Great Work, which increases the Culture in any province by 4000) and Great Engineers (who can instantly build any World Wonder or National Wonder).The editor is much simplier: much of the map designing will be similar to the Rise of Nations scenario map editor.Scenario (7 availabale as standard, additional scenarios can be created in editor).
